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Favor readability and correctness over all else.Submit a pull request when you're happy with the new feature/enhancement/bugfix.Follow the code-style already used as much as you can.Create a fork on github, clone that, then create a branch to work on git checkout -b mybranchname.Please don't submit requests to change these, since everyone will want something different. How weapons are given can be set by the natives and forwards provided. Spawns can be edited by anyone running a server. Style/gameplay design choices that don't have to made here, should not be made here. If you have a suggestion you can mark it as an enhancement. Contribution and Suggestionsįirst, check the issue tracker to ask questions or make a suggestion. This plugin is an alternative to retakes_standardallocator (meaning: you shouldn't use both of these plugins, just one!) that makes every round a pistol round and lets players choose which pistol they have. It also randomly gives out a small amount of grenades. This plugin provides a simple sm_guns (!guns in chat) command that lets users choose between regular and silenced M4's and whether they want to ever recieve an AWP. For example, then can type: "!site a" or "!site any". This plugin adds a simple admin command sm_site to let an admin pick between bombsites being used. To enable them move them up from the addons/sourcemod/plugins/disabled directory to addons/sourcemod/plugins. The following plugins are optional and disabled by default. ![]() Note: the plugin automatically saves the changed spawns on map ends to a file in addons/sourcemod/configs/retakes.
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